Warrior Legends Simulator Script - Fast AttackGame Link : https://www.roblox.com/games/9789157089/NEW-Warrior-Legends-SimulatorScript : https://tora-scri. Required fields are marked *. You should not be hacking because it can get you banned ". | 2.63 KB, C++ | [5] = fakepos * Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)), getRemote("RangedHit"):FireServer(unpack(args)), getgenv().hitremote = getRemote("MeleeDamage"), getgenv().swingremote = getRemote("MeleeSwing"), getgenv().fallremote = getRemote("TakeFallDamage"), if typeof(v) == "table" and rawget(v, "connectCharacter") then, getRemote("StartFastRespawn"):FireServer(), getRemote("CompleteFastRespawn"):FireServer(), local ui = loadstring(game:HttpGet('https://raw.githubusercontent.com/StepBroFurious/Script/main/HydraHubUi.lua'))(), local window = ui.new("combat warriors", Players.LocalPlayer.UserId, "user"), local main = window:Category("main", "rbxassetid://7733965386"), local player = window:Category("player", "rbxassetid://7743875962"), local combat = window:Category("combat", "rbxassetid://7743878358"), local misc = window:Category("misc", "rbxassetid://7734042071"), local visuals = window:Category("visuals", "rbxassetid://7733774602"), local mainMain = main:Button("main", "rbxassetid://7743875962"), local mainSection = mainMain:Section("the cool stuff", "Left"), local playerMain = player:Button("player", "rbxassetid://7743875962"), local playerSection = playerMain:Section("player stuff", "Left"), local combatMain = combat:Button("combat", "rbxassetid://7743875962"), local combatKillauraSection = combatMain:Section("kill aura", "Left"), local combatSilentaimSection = combatMain:Section("silent aim", "Right"), local miscMain = misc:Button("misc", "rbxassetid://7743875962"), local miscSection = miscMain:Section("the stuff that dont fit anywhere", "Left"), local visualsMain = visuals:Button("visuals", "rbxassetid://7743875962"), local visualsSection = visualsMain:Section(":eye:", "Left"), if typeof(v) == "table" and rawget(v, "gamepassIdRequired") then, if v.gamepassIdRequired == "danceEmotes" then, elseif v.gamepassIdRequired == "toxicEmotes" then, elseif v.gamepassIdRequired == "respectEmotes" then, if typeof(v) == "table" and rawget(v, "getCanJump") then, if typeof(v) == "table" and rawget(v, "_setStamina") then, if typeof(v2) == "table" and rawget(v2, "DASH_COOLDOWN") then, if typeof(v) == "table" and rawget(v, "toggleRagdoll") then, v.toggleRagdoll = function(among, us, irl), Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 16, Players.LocalPlayer.Character:WaitForChild("Humanoid").JumpPower = 50, for i,v2 in pairs(game.Workspace.Map:GetDescendants()) do, local character = game.Players.LocalPlayer.Character, local rightshoulder = torso["Right Shoulder"], if rightshoulder and rightshoulder.Enabled == true then, local rightshoulderclone = rightshoulder:Clone(), for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do, if rightarm:FindFirstChild("RagdollBallSocket") then, rightarm.RagdollBallSocket.Enabled = false, sethiddenproperty(rightarm,"AssemblyLinearVelocity",Vector3.new(100,100,100)), rightarm.Velocity = Vector3.new(100,100,100), if torso:FindFirstChild("Right Shoulder") then, if reachchoice == "closest to player" then, elseif reachchoice == "closest to mouse" then, if target.Character:FindFirstChild("Head") and (character.Head.Position - target.Character.Head.Position).magnitude < 100 then, rightarm.CFrame = target.Character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), elseif character:FindFirstChild("Head") then, rightarm.CFrame = character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), game:GetService("RunService").Heartbeat:wait(), if type(v) == "table" and rawget(v, "PARRY_COOLDOWN_IN_SECONDS") and rawget(v, "PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY") then, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0.33, game.CollectionService:AddTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), game.CollectionService:RemoveTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), if typeof(v2) == "table" and rawget(v2, "recoilAmount") then, local oldHumanoid = plr.Character.Humanoid, local torso = game.Players.LocalPlayer.Character.HumanoidRootPart, local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, workspace.CurrentCamera.CameraSubject = torso, local bambam = Instance.new("BodyThrust"), bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart, bambam.Force = Vector3.new(99999,0,99999), bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Instance.new("SelectionBox",game.Players.LocalPlayer.Character.HumanoidRootPart).Adornee = game.Players.LocalPlayer.Character.HumanoidRootPart, local bg = Instance.new("BodyGyro", torso), local bv = Instance.new("BodyVelocity", torso), if oldHumanoid:FindFirstChildOfClass'RemoteEvent' ~= nil then, oldHumanoid.RagdollRemoteEvent:FireServer(true), getRemote("UpdateIsCrouching"):FireServer(true), if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do, -- hides all of ur body parts expect torso (there is a chance it doesnt work), game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.Part0 = nil, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.KillSound.SoundId = "rbxassetid://"..val, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.HitmarkerSound.SoundId = "rbxassetid://"..val, Players.PlayerRemoving:Connect(function(v), Players.LocalPlayer.leaderstats.Score.Changed:Connect(function(), game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(words[math.random(1, #words)]), line.From = Vector2.new(workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y), Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState(3), UserInputService.InputBegan:Connect(function(v), if v.UserInputType == Enum.UserInputType.MouseButton2 then, UserInputService.InputEnded:Connect(function(v), UserInputService.MouseBehavior = Enum.MouseBehavior.Default, bee = workspace.EffectsJunk.ChildAdded:Connect(function(p), if Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then, local Tool = Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"), if Tool:FindFirstChild("ClientAmmo") == nil then, Instance.new("SelectionBox",p).Adornee = p, if typeof(v) == "table" and rawget(v,"shoot") then, if typeof(v) == "table" and rawget(v,"calculateFireDirection") then, v.calculateFireDirection = function(p3,p4,p5,p6), local whereHeGonnaBe = closesta.Character.Head.CFrame + (closesta.Character.Head.Velocity * 0.19 + Vector3.new(0, .1, 0)). because he far from home". This is work in progress and subject to change. I like this web blog so much, saved to favorites. [4] = character.Head.CFrame:ToObjectSpace(CFrame.new(fakepos)). \r\rThank you For wattching Hope you Enjoy the Video :D hit the Like | 4.51 KB, C++ | Please turn off your ad blocker. TextLabel.Text = "Warrior Simulator" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true get .dragonslayer". | 0.90 KB, C++ | -- really fuckin basic stomp aura but it works :shrug: if v ~= Players.LocalPlayer and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health <= 15 then, if (v.Character.HumanoidRootPart.Position - Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then, -- took this from some aimbot script (prediction is hard), local whereHeGonnaBe = retard.Character.HumanoidRootPart.CFrame + (retard.Character.HumanoidRootPart.Velocity * 0.19 + Vector3.new(0, .1, 0)), workspace.CurrentCamera.CFrame = CFrame.lookAt(workspace.CurrentCamera.CFrame.Position, whereHeGonnaBe.Position), UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter, getRemote("UpdateIsCrouching"):FireServer(false), for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do, if v:FindFirstChild("Hitboxes") ~= nil then, if autoequip and not Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then, for i,v in pairs(Players.LocalPlayer.Character:GetDescendants()) do, if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then, local pos,visible = workspace.CurrentCamera:WorldToViewportPoint(player.Character.HumanoidRootPart.Position), -- line.Color = player.Character.Torso.Color, if player.Character and player.Character:FindFirstChild("Head") then, local head, HeadVisible = workspace.CurrentCamera:WorldToViewportPoint(player.Character.Head.Position), text.Position = Vector2.new(head.X, head.Y - 28), methodHook = hookmetamethod(game, "__namecall", function(self, ), if not checkcaller() and getnamecallmethod() == "FireServer" and antidamage and tostring(self) == "GotHitRE" then, elseif not checkcaller() and getnamecallmethod() == "FireServer" and nofall and self.Name == fallremote.Name then, elseif (getnamecallmethod() == "Kick" or getnamecallmethod() == "kick") and self == game.Players.LocalPlayer then. Advertising is necessary for the development of our site. Plenty of useful information here. \r Check out the new 16 Pets Equipped gamepass! 3) You will see the website and click "Proceed ro target". There is a vast selection of Anime Warriors Simulator Script available, all of which can be obtained from the games. The game was developed by Roblox and is available on the Roblox platform. Scripts provide players the ability to automate their actions and get an advantage over other players. By continuing to use Pastebin, you agree to our use of cookies as described in the, "https://raw.githubusercontent.com/DookDekDEE/AWS/main/script.lua". 1 hour ago | 4.51 KB, C++ | | 2.63 KB, C++ | zoritoler imol Check Always open links for URL: Roblox Protocol and click Open URL: Roblox Protocol in the dialog box above to join experiences faster in the future! Copy to Clipboard. Features of Anime Warriors Simulator Script, About the Anime Warriors Simulator Script, How to Use Anime Warriors Simulator Script, Destruction Simulator Script | Roblox Pastebin Gui (2023 Download), King of Sea Script | Roblox Pastebin Gui (2023 Download), SPTS: Origin Script | Pastebin Gui (2023), Try To Die Script | Roblox Pastebin Cheat (2023 Download), Outlaster Script | Roblox Pastebin Cheat (Download 2023), Pet Simulator X Script Gui | OP Autofarm -2022, Notoriety Script | Roblox Pastebin Hack (2023 Op Gui), Block Eating Simulator Script | Roblox Pastebin Hack Gui (Op 2023), Roblox A Bizarre Journey Script | Pastebin Roblox Hack 2023, Touch Football Script | Roblox Pastebin Hack 2023, Roblox Bulked Up Script | Pastebin Script (2023), Copy the Anime Warriors Simulator Script Code below. {"Tribal", "Medieval", "Colonial", "WorldWar1", "OilWars", "WorldWar2", "Modern", "Future", "Western", "Ancient"}, setclipboard("https://discord.gg/rANQFVv5Hn"), game:GetService("RunService").Stepped:connect(, for i,v in pairs(game:GetService("Players")[game.Players.LocalPlayer.Name].Backpack:GetChildren()) do, game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name), game.Players.LocalPlayer.Character.Humanoid:EquipTool(tool), game:service "VirtualUser":ClickButton1(Vector2.new()), for i, v in pairs(game:GetService("Workspace").MapAreas:GetChildren()) do, for i, v2 in pairs(v1.Parent:GetChildren()) do, if v4.ClassName == "MeshPart" or v4.ClassName == "Part" then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *, HTML |
13 mai 2023